Diagram
Name: | Types of entities |
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Submitted by: | ValentinaPresutti |
Also Known As: | |
Intent: | To identify and categorize the most general types of things in the domain of discourse. |
Domains: | |
Competency Questions: | |
Solution description: | --- |
Reusable OWL Building Block: | 1 (503) |
Consequences: | The type of any element of the knowledge base is always known. |
Scenarios: | |
Known Uses: | |
Web References: | |
Other References: | |
Examples (OWL files): | |
Extracted From: | |
Reengineered From: | |
Has Components: | |
Specialization Of: | |
Related CPs: |
The Types of entities Content OP locally defines the following ontology elements:
Abstract (owl:Class) any entity that cannot be located in space-time. E.g. mathematical entities, formal semantics
elements, regions within dimensional spaces, etc.
Event (owl:Class) any physical, social, or mental process, event, or state. More theoretically, events can be
classified in different ways, possibly based on aspect (e.g. stative, continuous, achievements, etc.), or
on agentivity, typical participants (e.g. human, physical, abstract, food, etc.).
Quality (owl:Class) any aspect of an entity (but not a part of it), which cannot exist without that entity. For
example, the way the surface of a specific physical object looks like is a Quality.
That copy of Divina Commedia is a book (Object), the porosity (Quality) of the paper used is 5 mls/min (Abstract). The Rock Music Festival (Event) is organized by a friend of mine (Object).
Figure shows the UML diagram of this scenario.
No scenario is added to this Content OP.
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